Lead Animator and Lead Special FX
- Hack and Slash on PC, launch in 2006.
- Direction of Animation and Special FX teams.
- Animation and Special FX pipeline creation (animation tree, naming convention, technical documentation...).
- Planning, outsourcing management, data integration, database maintenance.
- Keyframe animation of playable characters and monsters.
- Ragdoll creation and setup, Integration of Physical Particle Emitter.