Qualifications
(Printable version or PDF)- 12 years experience working in Game Industry.
- Artistic Direction and Management of animators team.
- Keyframe animation, rigging, skinning.
- Ability to plan animation pipeline (animation system, technical documentation).
- Ability to quickly learn in-house tools and procedures.
- Supervise and test tools development, follow and debug ingame animation integration.
- Ability to quickly disseminate and communicate pipeline issues and solutions.
- Experience in Cinematic realisation, Special FX production and Outsourcing.
- Excellent knowledge of 3dsmax and Photoshop.
- Playing games of all types.
- French (mother language) and English (current) speaking.
Education
- Received Diploma in Management HEC Montreal 2011.
- Master's degrees in Multimedia : DESS Multimedia, University of Paris VIII, 1999.
- Master's degrees in Archaelogy : DEA Prehistory, Anthropology and Ethnology, University of Paris I Panthéon-Sorbonne, 1998.
Experience
2006 - Present : UBISOFT (Montréal, Canada).
- Lead Animator (Chargé de Projet Animation) and Lead Special Effects.
Migthy Quest for Epic Loot (Hack and Slash, Free to Play, PC) 2010 - Present.
Shaun White Snowboarding World Stage (Snowboard simulation, Wii) 2008-2010.
Shaun White Snowboarding Road Trip (Snowboard simulation, Wii, PSP, PS2) 2006-2008.
2001 - 2006 : Monte Cristo Games (Paris, France).
Silverfall (Hack and Slash, PC) 2004-2006 : Lead Animator and Lead Special Effects.
The 7 Sins (Sim's like, PS2 and PC) 2003-2004 : Lead Animator.
Fame Academy - Star Academy (Sim's like, PC) 2002-2003 : Graphist and Animator.
Dino Island (Builder, PC) 2001-2002 : Graphist and Animator junior.
1999 - 2001 : Duran Interactive (Paris, France).
Virtual Skipper 2 (Boat Race Simulation, PC) 2000 - 2001: Graphist.
La sardine de l'espace (Pilot of 3D Animated Serie) 1999 - 2000 : Graphist.