Qualifications

                                                                        (Printable version or PDF)
  • 12 years experience working in Game Industry.
  • Artistic Direction and Management of animators team.
  • Keyframe animation, rigging, skinning.
  • Ability to plan animation pipeline (animation system, technical documentation).
  • Ability to quickly learn in-house tools and procedures.
  • Supervise and test tools development, follow and debug ingame animation integration.
  • Ability to quickly disseminate and communicate pipeline issues and solutions.
  • Experience in Cinematic realisation, Special FX production and Outsourcing.
  • Excellent knowledge of 3dsmax and Photoshop.
  • Playing games of all types.
  • French (mother language) and English (current) speaking.

Education

  • Received Diploma in Management HEC Montreal 2011.
  • Master's degrees in Multimedia : DESS Multimedia, University of Paris VIII, 1999.
  • Master's degrees in Archaelogy : DEA Prehistory, Anthropology and Ethnology, University of Paris I Panthéon-Sorbonne, 1998.

Experience


2006 - Present : UBISOFT (Montréal, Canada).

  • Lead Animator (Chargé de Projet Animation) and Lead Special Effects.

Migthy Quest for Epic Loot (Hack and Slash, Free to Play, PC) 2010 - Present.
Shaun White Snowboarding World Stage (Snowboard simulation, Wii) 2008-2010.
Shaun White Snowboarding Road Trip (Snowboard simulation, Wii, PSP, PS2) 2006-2008.



2001 - 2006 : Monte Cristo Games  (Paris, France).

Silverfall (Hack and Slash, PC) 2004-2006 : Lead Animator and Lead Special Effects.
The 7 Sins (Sim's like, PS2 and PC) 2003-2004 : Lead Animator.
Fame Academy - Star Academy (Sim's like, PC) 2002-2003 : Graphist and Animator.
Dino Island (Builder, PC) 2001-2002 : Graphist and Animator junior.



1999 - 2001 : Duran Interactive (Paris, France).

Virtual Skipper 2 (Boat Race Simulation, PC) 2000 - 2001: Graphist.
La sardine de l'espace (Pilot of 3D Animated Serie) 1999 - 2000 : Graphist.